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She-Hulk, Attorney-at-Law [Marvel Super Heroes Commander]

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She-Hulk, Attorney-at-Law [Marvel Super Heroes Commander]

She-Hulk, Attorney-at-Law [Marvel Super Heroes Commander]

Set: Marvel Super Heroes Commander
Type: Legendary Creature — Gamma Hero
Rarity: Uncommon
Cost: {3}{G}
Reach, trample
Power-up — {4}{G}{G}: Destroy up to one target artifact or enchantment. Put a +1/+1 counter on She-Hulk. (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.)
Buddy, you blew through the wrong stop sign.
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Description

Set: Marvel Super Heroes Commander
Type: Legendary Creature — Gamma Hero
Rarity: Uncommon
Cost: {3}{G}
Reach, trample
Power-up — {4}{G}{G}: Destroy up to one target artifact or enchantment. Put a +1/+1 counter on She-Hulk. (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.)
Buddy, you blew through the wrong stop sign.
She-Hulk, Attorney-at-Law [Marvel Super Heroes Commander] | Chimera Gaming